About Me

Details of my employment to date;

RELEVANT SKILLS

Animation – in game, cut-scene and lip-synching
Character rigging
Modeling – characters, blend shapes.
Character texturing
Experience dealing with motion capture data.
Experience with outsourcing work abroad. (India and China)

Software knowledge;
Maya, Motion Builder, Lightwave, 3DS Max, Photoshop, Adobe Premier, Adobe After Effects.
Xsens Moven Mocap suit.
Unity

EMPLOYMENT HISTORY

Companies

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Space Ape Games
January 2015 – present
Lead Animator Transformers: Earth Wars (mobile IOS/Android)
Animator Samurai Siege (mobile IOS/Android)
Animator on Rival Kingdoms (mobile IOS/Android)

Game-ography SpaceApe

SuperMassive Games
February 2012 – December 2014
Animation and mocap cleanup on Until Dawn (PS4)
Animation Walking with Dinosaurs (PS3)
Mo-cap cleanup on Dr Who: The Eternity Clock (Playstation 3/Vita)

Game-ography SuperMassive

NaturalMotion
October 2011 – January 2012
Animation, character modeling and rigging on IOS games.

Electronic Arts – Bright Light
April 2007 – October 2011
Animation support (mocap clean-up) working with Starbreeze on Syndicate (Xbox360/PS3)
Lead Animator for boss battles on Harry Potter and the Deathly Hallows Part 2 (Xbox360/PS3)
Lead Animator and Lead Character Artist on Spare Parts (XBLA/PSN)
Animation support on Family Game Night 2 (Wii)
Lead Animator on Zubo(DS)

Game-ography Brightlight

Electronic Arts – Criterion
January 2005 – April 2007
Lead Animator on Black (PS2)

Game-ography Criterion

Electronic Arts – UK Studio
February 2001 – January 2005
Animator on;
Harry Potter and the prisoner of Azkaban (PS2)
Harry Potter and the Chamber of Secrets (PS2)
Harry Potter and the Sorcerer’s Stone (PS2)

Game-ography EAuk

Artworld UK
May 2000 – February 2001
Work included storyboarding, concept artwork, modeling and texturing, creating FMV intro sequences and game cinematics.
Work completed for Lego and Tonka.

Acclaim Studios
October 1998 – April 2000
Animator on;
Shadowman (PS2)
Shadowman 2 (PS2)

Game-ography Acclaim

Freelance Work (London 1996-1998)

Telemagination
Assistant work on various projects including;
Noah’s Island
Supernaturals pop promo

Blue Sunflower Animation
Animation, line testing.

Bermuda Shorts
Animation, assisting, backgrounds and layouts for Babylon Zoo’s “All The Moneys Gone” pop promo

Varga TVC
Clean up work on “Oi! Get Off Our Train!”

Halo
Assistant work on animated corporate video

QUALIFICATIONS

British Animation training Scheme 1997-98
Awarded a Merit. In Conjunction with apprenticeship at Telemagination

Staffordshire University 1993-96
BA (Hons) Degree in Graphic Design – First Class

Sozosha Japan International Design Course.
Exchange Scheme. Osaka 1995 – Commendation.

Manchester Metropolitan University 1992-93
Foundation Course in Art and Design. Merit.

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